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B.F. Sword

+15 Attack Damage

+15 AD at start & on kill/assist for rest of round. Stacks.
Heal for 25% of damage dealt excluding items.
Attacks deal 9% of target's current hp.
Gain 18% of max mana per attack after spellcast.
Self & allies 2 hexes L&R gain +20% Atk Spd for round.
Wearer revives with 400 HP after 2 seconds.
Attacks heal for 40% of damage.
Critical strikes deal 125% more damage.
Wearer is also an assassin.

Needlessly Large Rod

+20% Ability Power

Heal for 25% of damage dealt excluding items.
Increases ability power by 75%.
Gain 4% attack speed per hit. This stacks infinitely.
Targets are dealt additional damage.
Spells burn 18% max hp over 10s. Grievous Wounds.
The wearer and allies gains a shield.
Enemies within 3 hexes takes magic damage.
Your abilities can critically strike.
Wearer is also an Inferno.

Recurve Bow

+15% Attack Speed

Attacks deal 9% of target's current hp.
Gain 4% attack speed per hit. This stacks infinitely.
Double attack range.
Every third basic attack deals magic damage to targets.
Atks deal 3% of your max health to nearby enemies.
If the wearer takes damage, they gain other stats.
Attacks hit 1 additional target for 60% damage.
Critical strike hits reduce the targets armor. Unique.
Wearer is also a blademaster.

Tear of the Goddess

+20 Starting Mana

Gain 18% of max mana per attack after spellcast.
Targets are dealt additional damage.
Every third basic attack deals magic damage to targets.
After casting a spell, regain 20 mana.
At 30% hp, heal allies in a large zone for 1200hp.
Reduce atk spd of adjacent enemies by 40% for 0.5s.
Atks have a 20% chance to stop mana gain for 4s.
Randomly gain +50% dmg or +50 hp/hit each round.
Wearer is also a Mage.

Giant's Belt

+200 Health

Self & allies 2 hexes L&R gain +20% Atk Spd for round.
Spells burn 18% max hp over 10s. Grievous Wounds.
Atks deal 3% of your max health to nearby enemies.
At 30% hp, heal allies in a large zone for 1200hp.
Gain 6% of missing hp/s (400hp max per tick).
Atks burn for 18% max hp/s. Grievous Wounds.
Banish the unit opposite you for 6 seconds. Unique.
Start combat with a spell shield. Stun who breaks it.
Wearer is also a glacial.

Chain Vest

+25 Armor

Wearer revives with 400 HP after 2 seconds.
The wearer and allies gains a shield.
If the wearer takes damage, they gain other stats.
Reduce atk spd of adjacent enemies by 40% for 0.5s.
Atks burn for 18% max hp/s. Grievous Wounds.
Negates bonus damage from critical hits.
Atks have a 33% chance to disarm for 3 seconds.
After casting a spell, next basic freezes the target for 1.5s.
Wearer is also a Warden.

Negatron Cloak

+25 Magic Resistance

Attacks heal for 40% of damage.
Enemies within 3 hexes takes magic damage.
Attacks hit 1 additional target for 60% damage.
Atks have a 20% chance to stop mana gain for 4s.
Banish the unit opposite you for 6 seconds. Unique.
Atks have a 33% chance to disarm for 3 seconds.
Gain 50% resistance to magic damage.
The wearer is immune to CC effects. Unique.
Wearer is also a Light.

Sparring Gloves

+10% Dodge Chance +10% Critical Strike Chance

Critical strikes deal 125% more damage.
Your abilities can critically strike.
Critical strike hits reduce the targets armor. Unique.
Randomly gain +50% dmg or +50 hp/hit each round.
Start combat with a spell shield. Stun who breaks it.
After casting a spell, next basic freezes the target for 1.5s.
The wearer is immune to CC effects. Unique.
Can't hold other items; Gain 2 temp items/round.
Wearer is also a Berserker.

Golden Spatula

It must do something...

Wearer is also an assassin.
Wearer is also an Inferno.
Wearer is also a blademaster.
Wearer is also a Mage.
Wearer is also a glacial.
Wearer is also a Warden.
Wearer is also a Light.
Wearer is also a Berserker.
Increase your unit count by 1.

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