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B.F. Sword

+15 Attack Damage

+30 AD at start & on kill/assist for rest of round. Stacks.
Heal for 25% of damage dealt excluding items.
Attacks deal 12% of target's current hp.
Gain 18% of max mana per attack after spellcast.
Self & allies 2 hexes L&R gain +18% Atk Spd for round.
Wearer revives with 400 HP after 2 seconds.
Attacks heal for 35% of damage.
Critical strikes deal 125% more damage.
Wearer is also a Blademaster.

Needlessly Large Rod

+20% Ability Power

Heal for 25% of damage dealt excluding items.
Increases ability power by 50%.
Gain 4% attack speed per hit. This stacks infinitely.
Targets are dealt additional damage.
Spells burn 27% max hp over 10s. Grievous Wounds.
The wearer and allies gains a shield.
Enemies within 2 hexes takes magic damage.
Your abilities can critically strike.
Wearer is also a Demolitionist.

Recurve Bow

+15% Attack Speed

Attacks deal 12% of target's current hp.
Gain 4% attack speed per hit. This stacks infinitely.
Double attack range.
Every third basic attack deals magic damage to targets.
If the wearer dies, a construct will come to fight.
If the wearer takes damage, they gain other stats.
Attacks hit 1 additional target for 70% damage.
Critical strike hits reduce the targets armor. Unique.
Wearer is also a Infiltrator.

Tear of the Goddess

+20 Starting Mana

Gain 18% of max mana per attack after spellcast.
Targets are dealt additional damage.
Every third basic attack deals magic damage to targets.
After casting a spell, regain 20 mana.
On death after a delay, heals all allies.
Reduce atk spd of adjacent enemies by 40% for 0.5s.
Restores mana to allies when wearer casts spells.
Randomly gain +50% dmg or +50 hp/hit each round.
Wearer is also a Star Guardian.

Giant's Belt

+200 Health

Self & allies 2 hexes L&R gain +18% Atk Spd for round.
Spells burn 27% max hp over 10s. Grievous Wounds.
If the wearer dies, a construct will come to fight.
On death after a delay, heals all allies.
Gain 5% of missing hp/s (150hp max per tick).
Atks burn for 30% max hp/s. Grievous Wounds.
Banish the unit opposite you for 5 seconds. Unique.
Start combat with a spell shield. Stun who breaks it.
Wearer is also a Protector.

Chain Vest

+25 Armor

Wearer revives with 400 HP after 2 seconds.
The wearer and allies gains a shield.
If the wearer takes damage, they gain other stats.
Reduce atk spd of adjacent enemies by 40% for 0.5s.
Atks burn for 30% max hp/s. Grievous Wounds.
Negates bonus damage from critical hits.
Atks have a 33% chance to disarm for 3 seconds.
Shoots a beam straight ahead that affects enemies.
Wearer is also a Rebel.

Negatron Cloak

+25 Magic Resistance

Attacks heal for 35% of damage.
Enemies within 2 hexes takes magic damage.
Attacks hit 1 additional target for 70% damage.
Restores mana to allies when wearer casts spells.
Banish the unit opposite you for 5 seconds. Unique.
Atks have a 33% chance to disarm for 3 seconds.
Gain 50% resistance to magic damage.
The wearer is immune to CC for 15 secs. Unique.
Wearer is also a Celestial.

Sparring Gloves

+10% Dodge Chance +10% Critical Strike Chance

Critical strikes deal 125% more damage.
Your abilities can critically strike.
Critical strike hits reduce the targets armor. Unique.
Randomly gain +50% dmg or +50 hp/hit each round.
Start combat with a spell shield. Stun who breaks it.
Shoots a beam straight ahead that affects enemies.
The wearer is immune to CC for 15 secs. Unique.
Can't hold other items; Gain 2 temp items/round.
Wearer is also a Dark Star.

Spatula

It must do something...

Wearer is also a Blademaster.
Wearer is also a Demolitionist.
Wearer is also a Infiltrator.
Wearer is also a Star Guardian.
Wearer is also a Protector.
Wearer is also a Rebel.
Wearer is also a Celestial.
Wearer is also a Dark Star.
Increase your unit count by 1.

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